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Welcome to the BTPro OpenTTD Community

This community was build around the game: OpenTTD
OpenTTD is an (Free) open source simulation game based upon Transport Tycoon Deluxe


 

!!! Please note that a few servers have been shut-down !!!
Most of the times these servers were doing nothing (no players),
that's why I've decided to slim down the number of OpenTTD servers running.

I have made a selection to keep the most popular servers online.
If you miss a OpenTTD server that you REALLY played a lot, please do post
in the forums. I will then check if I can get it back online!

I'm trying to work from now on with only 1 physical server to
run all OpenTTD instances!

The following servers have been shut down recently:

1, 2, 6, 7, 9, 10, 11, 12, 13, 15 & 18

Frank



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Screenshot created 18 Minutes ago on server:
-BTPro.nl- #29 - CITYBUILDER APHID's Arctic - 6000pop|WINTER|1990-GOAL:

OpentTTD Screenshot



Make sure to download the newest version of the BTPro OpenTTD Client from the "BTPro OpenTTD Client Talk" Forum!

!!! BTPro Client Latest Update: the 27th of September 2023 !!!
!!! Current OpenTTD Version: 13.4 !!!

Goto the "BTPro OpenTTD Client Talk" forum to download the client and leave a message if it's working for you



Currently we have 4 Server Operators:

Frank, ST2, Wacko1976, Inscius!

We are badly looking for moderators!

Want to be part of the team?! Want to help?! Read below...


 
NOTE:
Admins will act on the basis that ALL players know the game and it's mechanics.
We think that no one goes to an online game without first some practice and know how to play it.
Companies without registered nicknames (as shown in Client List) on it, can be reset without warning!
To learn OpenTTD mechanics, there is a forum/wiki and... a Single Player mode!!
Practice before playing on BTPro, and if you decide to start, READ THE RULES first.


 
If you wish to become part of the BTPro Server Operator family, ensuring that the rules are upheld with fairly and justly,
the willingness to teach new players on how to play the game and to make sure BTPro is one of the most relaxed,
entertaining servers out there for OpenTTD then apply in the Moderator Applications section below!

Also do not hesitate to ask us a question in the forums or when you see us online on one of the servers!

Happy Gaming!

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TOPIC:

Desert citybuilder town growth 6 years 6 months ago #6220

Usually, town growth requirements increase together with town population increase.
But I have faced the situation, in which the above stated is wrong. Sometimes two water towers appear to be in a single town. When the catchment area of the station, to which you deliver water, covers these two towers, then town growth requirements do not change with population increase and town grows at fixed rate.
In attached image you can see that town growth requirements does not correspond to town population. Screenshot taken from server number 14.
Attachments:

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Last edit: by Shinrei. Reason: Added comment for attached image

Desert citybuilder town growth 6 years 6 months ago #6223

our software controller gone bzerk and the fact our servers be on different machines didn't help.
I noticed but only had phone access and I wouldn't risk a server restart on it (would solve it ^^).

Anyway, I think things got back to normal. Thanks for understanding :)
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Desert citybuilder town growth 6 years 6 months ago #6224

The case described here is very rare. I think it's OK to leave the case unsolved since it is impossible to use the bug for players benefit.

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Last edit: by Shinrei. Reason: grammar error
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