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Welcome to the BTPro OpenTTD Community

This community was build around the game: OpenTTD
OpenTTD is an (Free) open source simulation game based upon Transport Tycoon Deluxe


 

!!! Please note that a few servers have been shut-down !!!
Most of the times these servers were doing nothing (no players),
that's why I've decided to slim down the number of OpenTTD servers running.

I have made a selection to keep the most popular servers online.
If you miss a OpenTTD server that you REALLY played a lot, please do post
in the forums. I will then check if I can get it back online!

I'm trying to work from now on with only 1 physical server to
run all OpenTTD instances!

The following servers have been shut down recently:

1, 2, 6, 7, 9, 10, 11, 12, 13, 15 & 18

Frank



Please take a look at BTPro's VIP Membership

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Please click here for more information or to sign-up.


 

Screenshot created 41 Minutes ago on server:
-BTPro.nl- #29 - CITYBUILDER APHID's Arctic - 6000pop|WINTER|1990-GOAL:

OpentTTD Screenshot



Make sure to download the newest version of the BTPro OpenTTD Client from the "BTPro OpenTTD Client Talk" Forum!

!!! BTPro Client Latest Update: the 27th of September 2023 !!!
!!! Current OpenTTD Version: 13.4 !!!

Goto the "BTPro OpenTTD Client Talk" forum to download the client and leave a message if it's working for you



Currently we have 4 Server Operators:

Frank, ST2, Wacko1976, Inscius!

We are badly looking for moderators!

Want to be part of the team?! Want to help?! Read below...


 
NOTE:
Admins will act on the basis that ALL players know the game and it's mechanics.
We think that no one goes to an online game without first some practice and know how to play it.
Companies without registered nicknames (as shown in Client List) on it, can be reset without warning!
To learn OpenTTD mechanics, there is a forum/wiki and... a Single Player mode!!
Practice before playing on BTPro, and if you decide to start, READ THE RULES first.


 
If you wish to become part of the BTPro Server Operator family, ensuring that the rules are upheld with fairly and justly,
the willingness to teach new players on how to play the game and to make sure BTPro is one of the most relaxed,
entertaining servers out there for OpenTTD then apply in the Moderator Applications section below!

Also do not hesitate to ask us a question in the forums or when you see us online on one of the servers!

Happy Gaming!

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Re: gameplay problem please look.. 12 years 4 days ago #820

Hi God, first, as you say, covering a town with one station using non-connected bus stops IS abuse and is already not allowed under the rules. If you see this ask the player to stop and/or use the !admin trigger.

Secondly, about the amount of bus stops in a town. This is not as clear cut as you suggest, bus stops are often used to grow a town in order to accept goods (at least in temperate) 5 bus stops with good ratings will grow a town very fast. Using bus stops in this way will benefit any company using the town as it will be growing fast, producing more passengers/mail.

Having so many stops that you deliberately block up a town is already against the rules as they stand (no blocking) - but having a set number of stops allowed per town would prove frustrating to most players.

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Re: gameplay problem please look.. 12 years 4 days ago #821

I was just giving my personal experiences, as I said, once the town is already large enough, no more than said number was necessary. I do use bus stops to grow a town until I decide the town is big enough, to transfer all those passengers to a train station, instead of just bus's running around in the same city.
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