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Welcome to the BTPro OpenTTD Community

This community was build around the game: OpenTTD
OpenTTD is an (Free) open source simulation game based upon Transport Tycoon Deluxe


 

!!! Please note that a few servers have been shut-down !!!
Most of the times these servers were doing nothing (no players),
that's why I've decided to slim down the number of OpenTTD servers running.

I have made a selection to keep the most popular servers online.
If you miss a OpenTTD server that you REALLY played a lot, please do post
in the forums. I will then check if I can get it back online!

I'm trying to work from now on with only 1 physical server to
run all OpenTTD instances!

The following servers have been shut down recently:

1, 2, 6, 7, 9, 10, 11, 12, 13, 15 & 18

Frank



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Screenshot created 53 Minutes ago on server:
-BTPro.nl- #5 - LONG GOAL - 1000MIL|DESERT|2000-GOAL|15SHPS:

OpentTTD Screenshot



Make sure to download the newest version of the BTPro OpenTTD Client from the "BTPro OpenTTD Client Talk" Forum!

!!! BTPro Client Latest Update: the 27th of September 2023 !!!
!!! Current OpenTTD Version: 13.4 !!!

Goto the "BTPro OpenTTD Client Talk" forum to download the client and leave a message if it's working for you



Currently we have 4 Server Operators:

Frank, ST2, Wacko1976, Inscius!

We are badly looking for moderators!

Want to be part of the team?! Want to help?! Read below...


 
NOTE:
Admins will act on the basis that ALL players know the game and it's mechanics.
We think that no one goes to an online game without first some practice and know how to play it.
Companies without registered nicknames (as shown in Client List) on it, can be reset without warning!
To learn OpenTTD mechanics, there is a forum/wiki and... a Single Player mode!!
Practice before playing on BTPro, and if you decide to start, READ THE RULES first.


 
If you wish to become part of the BTPro Server Operator family, ensuring that the rules are upheld with fairly and justly,
the willingness to teach new players on how to play the game and to make sure BTPro is one of the most relaxed,
entertaining servers out there for OpenTTD then apply in the Moderator Applications section below!

Also do not hesitate to ask us a question in the forums or when you see us online on one of the servers!

Happy Gaming!

TOPIC:

How to run OpenTTD 1.9.3 BTPro client on Mac OSX 4 years 2 months ago #7051

I'm working through this now, too. I haven't gotten all the way through, but at this step, it appears the problem isn't that zlib is missing, but the command that checks for it (pkg-config) is missing. If you have homebrew installed, you can run:

brew install pkg-config

to set it up. In the process of debugging I did some other stuff, including trying to set the CPATH where the zlib headers are. I'm not sure if this is necessary, but just in case, I added this to ~/.bashrc:

export CPATH=`xcrun --show-sdk-path`/usr/include

That at least gets me through the config step. Good luck.
The following user(s) said Thank You: Frank, trastanechora

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How to run OpenTTD 1.9.3 BTPro client on Mac OSX 4 years 2 months ago #7052

Hi TotorLemposchka

Did you run the command for step 6 as below?
./configure --without-liblzo2
Make sure you include the --without-liblzo2 then try again step 7.

If you still have any issue then try to run code below, it will install GCC that is necessary to run the make compiler
xcode-select --install
Then try again step 7.

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How to run OpenTTD 1.9.3 BTPro client on Mac OSX 4 years 1 week ago #7123

Hi guys,

I'm having trouble getting my compiled version to work. Up until 1.9.3 with BTPro client B everything compiled and worked fine. I am now on MacOs Catalina 10.15.4 with the latest xcode installed and I can not get a compiled version to work anymore. As soon as i start the app it just gets me the bouncing icon on the dock and nothing happens.

I got all the dependencies with brew, I got the 1.9.3 source from the official site, here:
cdn.openttd.org/openttd-releases/1.9.3/

patching the .diff file - no issues
./configure - no issues (either with or without liblzo2)
make - 7 warnings, no errors

trying to run the executable - does not work

I also tried to compile a vanilla version without patching the diff file - same result.

any help / similar experience ?

edit: I have found a working solution

Turns out the updated Command Line Tools for Xcode 11.4 are the culprit. I have tried compiling the BTPro client with Command Line Tools for Xcode version 11.3.1 and no problems arise anymore.

I have described my process on the official OpenTTD forums here:
www.tt-forums.net/viewtopic.php?f=33&t=86812&p=1230823#p1230823
The following user(s) said Thank You: Eld

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Last edit: by M-Trac.

How to run OpenTTD 1.9.3 BTPro client on Mac OSX 4 years 2 days ago #7146

Did you also downgrade Xcode itself? I tried the following version of Xcode Command Line Tools:

version: 11.3.1.0.1.1576735732

Ran the configure, make, and make bundle again but ended up with the same result of the endlessly bouncing dock icon, or the endless process kicked off from the terminal.

I still saw a lot of red warnings towards the end of the make output.
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How to run OpenTTD 1.9.3 BTPro client on Mac OSX 4 years 2 days ago #7149

Eld wrote: Did you also downgrade Xcode itself? I tried the following version of Xcode Command Line Tools:

version: 11.3.1.0.1.1576735732

Ran the configure, make, and make bundle again but ended up with the same result of the endlessly bouncing dock icon, or the endless process kicked off from the terminal.

I still saw a lot of red warnings towards the end of the make output.


I did not downgrade Xcode itself. I currently have version 11.4 (11E146) of Xcode installed.

I just tried compiling the new 1.10.1 version of the BTPro client and had no issues.
I am still on Catalina 10.15.4 and got the dependencies from/with homebrew (xz, lzo and pkg-config).
I use the same Command line tools version as you do.

I logged my terminal to a text file, but the attachment function does not seem to work on this forum.

I get 13 generated warnings on ./configure of the patched source files.
During make I get quite some warnings, mostly about pointers missing a nullability type specifier in sdtio.h and stdlib.h.
Then further warnings on cargoaction.cpp, driver.cpp, landscape.cpp, misc.cpp, etc. But no errors.
Nothing when linking, and this is where I saw the majore difference when comparing to Command line tools 11.4, where a lot of warnings were generated during linking.

Check this link for my terminal output during compile:
justpaste.it/7fi2u
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Last edit: by M-Trac. Reason: added link to terminal text for reference.

How to run OpenTTD 1.9.3 BTPro client on Mac OSX 4 years 18 hours ago #7154

Thanks for the output! I tried again and my output looks pretty much identical to yours, but still the app just hangs on launch. No output whatsoever. I'm convinced it's something Gatekeeper / security related but can't figure it out.
 
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