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Welcome to the BTPro OpenTTD Community

This community was build around the game: OpenTTD
OpenTTD is an (Free) open source simulation game based upon Transport Tycoon Deluxe


 

!!! Please note that a few servers have been shut-down !!!
Most of the times these servers were doing nothing (no players),
that's why I've decided to slim down the number of OpenTTD servers running.

I have made a selection to keep the most popular servers online.
If you miss a OpenTTD server that you REALLY played a lot, please do post
in the forums. I will then check if I can get it back online!

I'm trying to work from now on with only 1 physical server to
run all OpenTTD instances!

The following servers have been shut down recently:

1, 2, 6, 7, 9, 10, 11, 12, 13, 15 & 18

Frank



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Screenshot created 23 Minutes ago on server:
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Make sure to download the newest version of the BTPro OpenTTD Client from the "BTPro OpenTTD Client Talk" Forum!

!!! BTPro Client Latest Update: the 27th of September 2023 !!!
!!! Current OpenTTD Version: 13.4 !!!

Goto the "BTPro OpenTTD Client Talk" forum to download the client and leave a message if it's working for you



Currently we have 4 Server Operators:

Frank, ST2, Wacko1976, Inscius!

We are badly looking for moderators!

Want to be part of the team?! Want to help?! Read below...


 
NOTE:
Admins will act on the basis that ALL players know the game and it's mechanics.
We think that no one goes to an online game without first some practice and know how to play it.
Companies without registered nicknames (as shown in Client List) on it, can be reset without warning!
To learn OpenTTD mechanics, there is a forum/wiki and... a Single Player mode!!
Practice before playing on BTPro, and if you decide to start, READ THE RULES first.


 
If you wish to become part of the BTPro Server Operator family, ensuring that the rules are upheld with fairly and justly,
the willingness to teach new players on how to play the game and to make sure BTPro is one of the most relaxed,
entertaining servers out there for OpenTTD then apply in the Moderator Applications section below!

Also do not hesitate to ask us a question in the forums or when you see us online on one of the servers!

Happy Gaming!

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TOPIC:

Opposite of stealing secondary resources 8 years 7 months ago #4797

I was in a game (5328 on Server 7) where the opposite of Rule #3 happened. Another player was transporting cargo to my factory, and giving me more goods. This of course got me some rather heated accusations of cheating.

So perhaps there should be a rule change about secondary industries? A one company per factory rule?
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Opposite of stealing secondary resources 8 years 7 months ago #4803

That's the other players problem. It's his choice to transport cargo to your factory. If this happens, you could always ask for an admin if you think it's needed. Type !admin <reason> to do so.

The policy is basically First come, First serve. Meaning the first one to deliver cargo to a industry has the rights to secondary/tertiary cargo.

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Opposite of stealing secondary resources 8 years 7 months ago #4804

For an admin it's very hard to judge who came first, so I am thinking about how we, as admins, can know this.

I am now thinking about "flagging" a factory to which supplies for goods are transported to by the first company. This means that as soon as the factory receives cargo which is needed for that factory to produce goods, the factory gets a sign / flag which states who came first... That way there can be no discussion about who came first by players.

What do you think? Would this work?
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Last edit: by Frank. Reason: Typo

Opposite of stealing secondary resources 8 years 7 months ago #4806

That would help.

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Opposite of stealing secondary resources 8 years 7 months ago #4813

What do you mean hard to check? Landmark tool shows who built station first.
//Magnus 'Saber' Jonsson
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Opposite of stealing secondary resources 8 years 7 months ago #4817

no, landmark tool shows date last time station was changed (sometimes is the same as station built).
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