Welcome, Guest
Username: Password: Remember me
  • Page:
  • 1

TOPIC:

suggestion: gameplay on long-goal-servers 12 years 2 months ago #1304

hi everyone. first, as always, excuse my bad english skills :evil:

just a little suggestion/question:

if i ask you, how a game on a long-goal-server will end up, i think all of us have the same picture in mind?

Its about two really (to) big, ugly stations, one of them placed at the top left corner, the other bottom right. The stations are connected to each other through a big, silly, inefficient mainline. Each of the stations is feeded from 1.000.000.000 poor rated feeding stations spammed all around the map.

ok, i guess, its like real life :P

but i asked myself if there is a way to get real competition back into long-goal-games. at the moment its only a question about who makes more clicks in less time.

maybe something like: win = (company value / station tiles + track tiles) ?

by the way & not to apple-polish: thx for your servers & the work you put into it.
  • Lux
  • Lux's Avatar Topic Author
  • Offline
  • New Member
  • New Member
  • Posts: 5
  • Thank you received: 0

Please Log in or Create an account to join the conversation.

  • Page:
  • 1
Time to create page: 0.047 seconds
Best hosting deal on hostgator coupon or play poker on party poker
Copyright 2020 suggestion: gameplay on long-goal-servers - BTPro - OpenTTD Community.