I'd just like to make a few points, because I never said amount of vehicles says anything about effectiveness. I just said that it could say something about efficiency. For example; if you have less trains bringing in more money per year, your average train is more efficient.
I never said it needs to be in the scoring or anything, I just asked for Silly Sad to clear his statements up, because they weren't adding anything constructive to the discussion. Atleast not until I asked twice. So thanks Silly Sad and The_Dude for sharing your views, in a constructive way.
I personally wouldn't mind a few changes to the scoring, or making it publicly available. Although I don't mind it being held private either.
Getting to the point of this topic; I do think some of the CV servers are scored a bit low, I mean, it's not great playing for 1.5 hours on server 1 and getting some 18 points, while in 1 hour you can get 45 points on 15 or 15a.
I think the scoring for the 25k citybuilder is a little too high, might have something to do with the much higher goal value, compared to the 8k, even though it doesn't take a huge amount of effort more to get to 25k for an experienced player, especially in temperate climate. Which is why I think desert 25k scoring is alright, but temperate is overrated. Desert CB, especially the 25k one, is very intense playing and tiny mistakes can cost you minutes, while I feel that a few small mistakes on CV games have less effect.
That being said, I'd like to plead for a small increase on scoring on CV servers, combined with a small decrease (or penalty) on the 25k temperate CB. I feel like the other CB games have a nice scoring, especially if the CV get's a small increase.
Ofcourse I'm saying this without knowing about the scoring calculation or if it's easy or even possible to make changes like that. And secondly I'd like to add that I'm saying this as a player, personally, not as part of the admin team.