Welcome, Guest
Username: Password: Remember me
  • Page:
  • 1
  • 2

TOPIC:

Update to FIRS .... 6 years 2 months ago #6307

Hello train friends :)

All our servers that use FIRS have been updated to it's latest version: FIRS 3.0.0 .

Can be downloaded via the previous link or via Check Online Content, in OpenTTD game.
I adds a new Economy, Steeltown, but since we use the Extreme economy probably no big changes spotted ^^

Enjoy the games and have fun :)
The following user(s) said Thank You: Lee14141, TheUnimportant, letstry
  • ST2
  • ST2's Avatar Topic Author
  • Offline
  • Administrator
  • Administrator
  • Posts: 1222
  • Thank you received: 628

Please Log in or Create an account to join the conversation.

Last edit: by ST2.

Update to FIRS 3.0.0 6 years 2 months ago #6308

sidenote: I'm already loving the way primary industries spawn. Checking FIRS Changelog , guess it's mostly because of this changes:
- tweaks to industry probabilities for game balance and consistency
- adjusted clustering behaviour for some primary industries

Thank you FIRS devs :)
The following user(s) said Thank You: Lee14141, TheUnimportant, letstry
  • ST2
  • ST2's Avatar Topic Author
  • Offline
  • Administrator
  • Administrator
  • Posts: 1222
  • Thank you received: 628

Please Log in or Create an account to join the conversation.

Update to FIRS 3.0.0 6 years 2 months ago #6313

The update to FIRS 3 raised a couple new "possible exploits", at least on FIRS CV goals.

Gladly our server #9 has players always testing the limits (and possible exploits), keeping me on my toes too ^^

So, this are the changes applied on server #9 - only posted here because some can go to other servers using FIRS 3:
- Towns increased to 16 (slow growth) with possibilities of 2 or 3 Cities ingame (server #9 specific);
- Build/Fund industries is now 10 times more expensive (can be adjusted - was a round number that came to my head ^^);
- industry_density was increased to the max level - with multiple_industry_per_town kept true;
- Passengers/Mail payments reduced to half (imo doesn't make sense if a CB server);

I think it's all, because required several testings to get into this ones ^^
Please note: this were the changes made on server #9 because of the FIRS 3 update, that's why posted here!
Anything related to servers using FIRS 3 (currently #9, #30 and #32), feel free to reply here. As someone said once: "Great servers are made by great players". That's why all feedbacks are important ^^

Thanks in advance and enjoy the games :)
  • ST2
  • ST2's Avatar Topic Author
  • Offline
  • Administrator
  • Administrator
  • Posts: 1222
  • Thank you received: 628

Please Log in or Create an account to join the conversation.

Update to FIRS 3.0.1 6 years 2 months ago #6322

And, as the title says (now): FIRS 3.0.1 :)
  • ST2
  • ST2's Avatar Topic Author
  • Offline
  • Administrator
  • Administrator
  • Posts: 1222
  • Thank you received: 628

Please Log in or Create an account to join the conversation.

Last edit: by ST2. Reason: added link

Update to FIRS 3.0.0 6 years 2 months ago #6357

I'll give it a go on #30 over the weekend ;)
The following user(s) said Thank You: ST2

Please Log in or Create an account to join the conversation.

Last edit: by Hawky.

Update to FIRS 3.0.5 6 years 3 weeks ago #6484

well, now that FIRS versions bug was fixed, our servers #9, #30 and #32 were updated to FIRS 3.0.5 (currently the latest).

Enjoy the games :)
The following user(s) said Thank You: Anni, tomb
  • ST2
  • ST2's Avatar Topic Author
  • Offline
  • Administrator
  • Administrator
  • Posts: 1222
  • Thank you received: 628

Please Log in or Create an account to join the conversation.

  • Page:
  • 1
  • 2
Time to create page: 0.032 seconds
Best hosting deal on hostgator coupon or play poker on party poker
Copyright 2020 Update to FIRS 3.0.12 - BTPro - OpenTTD Community.