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Welcome to the BTPro OpenTTD Community

This community was build around the game: OpenTTD
OpenTTD is an (Free) open source simulation game based upon Transport Tycoon Deluxe

 



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Make sure to download the newest version of the BTPro OpenTTD Client from the "BTPro OpenTTD Client Talk" Forum!

!!! BTPro Client Latest Update: the 4th of June 2020 !!!
!!! Current OpenTTD Version: 1.10.2 !!!

Goto the "BTPro OpenTTD Client Talk" forum to download the client and leave a message if it's working for you



Currently we have 9 Server Operators:

Frank, ST2, HSquishy, Hawky, Wacko1976, m1, Anni, Robertkruijt and malbec!

Currently we have 2 Trial Operators: orlinoss and Timo.

Want to be part of the team?! Want to help?! Read below...


 
NOTE:
Admins will act on the basis that ALL players know the game and it's mechanics.
We think that no one goes to an online game without first some practice and know how to play it.
Companies without registered nicknames (as shown in Client List) on it, can be reset without warning!
To learn OpenTTD mechanics, there is a forum/wiki and... a Single Player mode!!
Practice before playing on BTPro, and if you decide to start, READ THE RULES first.


 
If you wish to become part of the BTPro Server Operator family, ensuring that the rules are upheld with fairly and justly,
the willingness to teach new players on how to play the game and to make sure BTPro is one of the most relaxed,
entertaining servers out there for OpenTTD then apply in the Moderator Applications section below!

Also do not hesitate to ask us a question in the forums or when you see us online on one of the servers!

Happy Gaming!

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TOPIC: Power Fund Button

Power Fund Button 5 days 6 hours ago #7261

Hi Guys,

What does the powerfund button actually do? I cant seem to find any information.

Thanks in advance
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Power Fund Button 4 days 23 hours ago #7262

Nice question :)

Let's check it in BTPro Client sources:

CompanyMask fund_regularly;          ///< funds buildings regularly when previous fund ends
CompanyMask do_powerfund;            ///< funds buildings when grow counter is maximal (results in
                                          fastest funding possible)

The above piece of code can be found in diff file. This file is placed on BTPro OpenTTD Client forum page. Look at the DoRegularFunding function, if you need more details, but I think you are already satisfied with the above info.

Happy gaming!
The following user(s) said Thank You: dylanf
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Last edit: by tomb.

Power Fund Button 4 days 23 hours ago #7263

Thanks tomb.
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