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Welcome to the BTPro OpenTTD Community

This community was build around the game: OpenTTD
OpenTTD is an (Free) open source simulation game based upon Transport Tycoon Deluxe


 

!!! SERVER HAVE BEEN UPGRADED TO 14.1 (Finally :-) ) !!!
!!! Please find the new client (supplied by Citymania and N-Ice) download links in the forum !!!
!!! Link to the forum is below !!!

Frank



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Screenshot created 3 Minutes ago on server:
-BTPro.nl- #33 - BusyBee Goals | Random Map & Random Climate | START-GOAL:

OpentTTD Screenshot



Make sure to download the newest version of the Modified OpenTTD Client from the "BTPro OpenTTD Client Talk" Forum!

!!! BTPro Client Latest Update: the 18th of Juli 2024 !!!
!!! Current OpenTTD Version: 14.1 !!!

Goto the "BTPro OpenTTD Client Talk" forum to download the client and leave a message if it's working for you



Currently we have 4 Server Operators:

Frank, ST2, Wacko1976, Inscius!

We are badly looking for moderators!

Want to be part of the team?! Want to help?! Read below...


 
NOTE:
Admins will act on the basis that ALL players know the game and it's mechanics.
We think that no one goes to an online game without first some practice and know how to play it.
Companies without registered nicknames (as shown in Client List) on it, can be reset without warning!
To learn OpenTTD mechanics, there is a forum/wiki and... a Single Player mode!!
Practice before playing on BTPro, and if you decide to start, READ THE RULES first.


 
If you wish to become part of the BTPro Server Operator family, ensuring that the rules are upheld with fairly and justly,
the willingness to teach new players on how to play the game and to make sure BTPro is one of the most relaxed,
entertaining servers out there for OpenTTD then apply in the Moderator Applications section below!

Also do not hesitate to ask us a question in the forums or when you see us online on one of the servers!

Happy Gaming!

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TOPIC:

Limits of CB: 11 years 6 months ago #1778

People sometimes ask me what the limit of what the script can do is;



This is very close to the limit size of towns in CB#02.

Growing this town much beyond 90K will require extensive re-doing of the network due to the train limit. The script itself doesn't really care. The only weird thing that happens is that because the town info window message becomes too long part of it gets cut off for very high town size.

So you 'kinda' have to guess what it needs.
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