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Fireworks 4 years 5 months ago #6087

Hi all,

I don't know if it is possible somehow. It disturbs me a bit that the victory at CB and maybe in general is so unspectacular.

So my idea would be that on victory the screen of every player scrolls to the winners city and there should be fireworks.

Nothing spectacular, but it should look at least like this:


Thanks for reading
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Fireworks 4 years 5 months ago #6088

Whahahahaha xD

Well, the scrolling part maybe is a good idea, do you have a NewGRF for the Fireworks plz? :-)

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Fireworks 4 years 5 months ago #6089

Oh really, is it possible to arrange the scrolling part? I don't remember that my screen was ever scrolled automaticly without an action from me.

The NewGRF is maybe not existant. If you put NewGrf and fireworks on Google the second result is your post :)

By my self I unfortunately have no knowledge about how to create or work with NewGRF at all :(

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Fireworks 4 years 5 months ago #6090

No, scrolling is not possible. I made a patch for it more than a year ago, but OpenTTD devs don't seem to be interested in merging it.
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Fireworks 4 years 5 months ago #6091

Not completely true dP, There is a way to use scrolling. As a matter of fact, I'm using it to create screenshots of each hometown in this screen:

openttd.btpro.nl/currently-playing/all-servers-overview

It's done in a gamescript with the rcon command I think, but this is only on server level. You can't let players scroll somewhere probably, is that what you meant?

Code which I'm using is:
string Coordinates = "222x582"; // Example
 
string[] CoordSplit = Coordinates.Split('x');
 
string x = CoordSplit[0];
string y = CoordSplit[1];
_openttdSession.Execute("scrollto " + x + " " + y);
_openttdSession.Execute("screenshot ../screenshots/" + _serverId + "-" + CompanyId);

Ofcourse the "_openttdSession.Execute" comes from our Admin Interface program, so you should program such a function yourself, but the console commands are like specified.
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Fireworks 4 years 5 months ago #6092

Yeah, I know there are ways of scrolling in some cases, but I was obviously talking about scrolling players since that's what is required for this suggestion.
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