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TOPIC: City design on server #24 by HCL :)

City design on server #24 by HCL :) 9 months 3 weeks ago #6596

[url=https://picload.org/view/dolcaalr/spreadygonzalestransport23.feb.png.html [/url]

[url=https://picload.org/view/dolcaaia/spreadygonzalestransport15.feb.png.html [/url]

[url=https://picload.org/view/dolcaogi/spreadygonzalestransport11.feb.png.html [/url]

[url=https://picload.org/view/dolcaorl/spreadygonzalestransport2.feb1.png.html [/url]

[url=https://picload.org/view/dolcaorw/spreadygonzalestransport3.apr1.png.html [/url]

picload.org/view/dolcaaia/spreadygonzale...sport15.feb.png.html
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Last edit: by HCL.

City design on server #24 by HCL :) 9 months 3 weeks ago #6597

aka server #12A

so many wrongs that hurt my eyes... but A+ for the effort to make it heart shaped :D
The following user(s) said Thank You: HCL
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City design on server #24 by HCL :) 9 months 3 weeks ago #6599

o.O
What for wrongs do you see? I have station signs turned off.
No spreading. No destruction of city parts. No full load...all rules complied ;)
#German Democratic Republic (GDR) Power :P

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City design on server #24 by HCL :) 9 months 3 weeks ago #6600

well, the canals (or simply flooded tiles), as it's not game made (it's player made) it's considered a public city blocking attempt.
And the not efficient diagonal roads (not a direct rule breaking). The Design 2 hurts even more because of it ^^

But, as I said, A+ for shape efforts :D
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